Birthday: July 7th
Star Sign: Cancer
Height: 6'1" (185 cm)
Weight: 164lbs (74kg or 12st)
Sexual/Romantic Orientation: Demisexual/Panromantic
Family: Mother (whereabouts unknown), Father (whereabouts unknown)
Yuval is not close to either of his parents and lost contact with them many years ago.
The O'salpharian people are a tanned skinned race, ranging in tone from a creamy caramel to a darker muddy brown. Most have lighter coloured hair, blonde and orange being the most common colours, though a few are born with darker coffee coloured hair. Eye colours are usually dark ranging from brown, grey and sometimes even black. It's rare to see an O'salpharian with lighter coloured eyes like blue or green. Thier ears are similar to a human's though often are pointed. Some more than others. Their biology is the same as a human's save for the extra circulatory system. This system does not circulate blood however. Instead it circulates the energy used for casting arts, known as vayu. Vayu is similar to what other cultures refer to as mana or chakra. It's dangerous for a person to use too much of their vayu. Doing so can result in weakness, temporary loss of motor skills, dizziness, tremor and in more severe cases coma or even death. However to replenish their vayu one only needs to take care of themselves by eating and resting. Sleep is the quickest way to replenish lost vayu,although deep meditation can help as well. Every O'salpharian has this vayu system within them, meaning that each one of them is capable of casting arts. Though every person's affinity with an art is different. Most of the O'salpharian people are born with an affinity to one art. Though some are born with an affinity for two. This is uncommon however. It is possible to gain an affinity for an art that you weren't born with, although this requires intense studying and training and can take several years to master the art. The lifespan of each person varies depending on the arts they know. People with the Life, Blood, and Alteration arts tend to live longer lives. The age span of the O’salpharian people are longer compared to humans. Even without those mentioned arts the average lifespan is 150 earth years. Aging physically happens rapidly near the end of one’s life. Only taking 10 years to go from looking like one is 30 years old to looking like one is 80 years old. This is due to the rapid loss of vayu during the last years of life.
O'salpharian culture is one of learning which is highly encouraged from a young age. Children start school from the moment they are capable of walking and talking which can be as young as the age of two years. Most children are placed into a boarding school at this time where they are taught from morning until night in a structured classroom setting. Play is often discouraged as it is considered unnecessary to the learning experience and distracts the brain from learning. Showing of emotion is discouraged as well. Many adults consider emotion to be unnecessary as it clouds judgement and making the absorption of information more difficult. The frowning upon emotion also lead to the frowning upon religion, which is considered linked. One must have emotion to be tied to a religion. Though religion is now a thing of the past. A thousand years ago many people had a religion, but because of the emphasis on learning and the gaining of knowledge, all of the religions were proven to be false and proof of their species ignorance of the workings of the world. All O'salpharian people now consider themselves to be atheists.
Hrafedda orbits around a blue dwarf star, with an orbital period of about 88 Earth days, it rotates on its axis exactly three times for every two revolutions it makes around the Sun. Meaning there is only one day every two years. Hrafedda is a little more than one third the size of Earth. To put this in perspective, if Earth were the size of a baseball than Hrafedda would be about the size of a golf ball. Hrafedda's surface temperature varies depending on where you are on it's surface. Ranging from 15°C (59°F) at night to 30°C (86°F) during the day in some equatorial regions. The poles are constantly below -20°C (-4°F).
The surface of the planet is covered in roughly 60% water. 50% of that water being salt water. There is only one continent on Hrafedda, the continent of Ferdinandea, which spans from the Northern pole to just south of the equator. In the center Ferdinandea lies a fairly inactive volcano, only small tremors shake the ground now and then. Around this volcano lies many natural hot springs and geysers, which help to keep the local animals warm during the winter months. To the north of this volcano the land turns into rolling hills of bluegrass and eventually, thick forest, though it trails off into frozen tundra once the tree line ends. To the south it is mostly rocky desert, only a few bare dry shrubs and grasses dot the landscape. Only the most hardy of creatures live in this area. The farther south one heads, the closer they get to the coastline where the landscape begins to change once again. The dry dusty air from the desert begins to become humid with the moisture from the sea. More subtropical plant life grows here. This is the area where the largest concentration of the O'salpharian population lives. The large city of Okka Nagaldr with a population of roughly 30,000,000 stretches along the southern coast line, making for slightly crowded conditions. People who don't live in this city can usually be found in other smaller towns along the east and west coasts.
The population is ruled over by the Prime Minister who is elected through a series of votes. Not just anyone can run for this position however. It is a requirement to have a IQ of at least 160 and to have mastered at least three arts. The same rules apply for anyone wishing to be a member of Parliament, a Provincial Leader or the Major of a town or city. The Prime Minister's term lasts for 3 years. When this term is over another election is held by the people. If the people have confidence in a certain Prime Minister it is possible for them to be re-elected, although they can only be in this position for a maximum of 12 years.
The currency of Hrafedda are coin shaped gems, the clearer and the gem the more expensive it is. They are used in a system of bartering, exchanging goods or services for other goods and services. The most expensive of the gems are Moon and Sunstones, followed in order by Tanzanite, Diamonds, Rubies, Sapphires, Emeralds, Topaz and finally Quartz. These gems however aren't always used in transactions. Sometimes a trade in information is welcomed as well, especially if it helps a business get a one up on a competitor.
The O'salpharian people's lives have always been centered around their arts, even during the times of religion. It is their natural arts which dictates what they are meant to do with their lives. For example, those with the life art will find themselves working in hospitals, those with the elemental art work in the many greenhouses and fields to grow produce for the growing population. Each art has it's own associated job, though it is encouraged to gain more arts to better help the community and oneself. The Arts Circle can be found here: sta.sh/02fdl701w8vj
Positive- Yuval is a calm and clever person, hardly ever letting stress get to him. He's courteous to other people, never starting an argument and being respectful of other's opinions no matter how wrong he thinks they might be. When it comes to using his arts he can be quite creative and skilled with how he puts them to use. Often thinking of things that others might not. When it comes to his emotions he is disciplined in controlling his anger and fears making him focused in dangerous situations.
Neutral- Yuval is rather impassive and stolid, as emotion was frowned upon in his culture. Likewise he is also irreligious for the same reasons. Because of his restraint on emotion he is often quiet and unaggressive, though he can be stubborn and obsessive, especially if it comes to learning about something interesting.
Negative- Aloof or antisocial are words that fits Yuval well, as he is not one to try and make friends. He can be insincere at times since he has difficulty sympathizing or empathizing with others. He's humourless and mostly serious, so others usually consider him to be dull or boring. Especially since he's apathetic to anything other than learning about what interests him.
Due to the length I have provided a link to his full history here: sta.sh/writer/#588124920
Skills: Yuval is skilled in the following three arts:
Illusionism- While this art is not his strongest, it still can effectively distract an enemy for a short period of time. His illusions can be anything from a mirage of himself or another person to a fake wall. These illusions are not solid and will fade once touched or the person under the spell realizes what is going on. If his illusion is not touched or the one under the illusion doesn't notice what is happening, the spell will fade after 5 minutes.
Alteration- His second strongest art. As the name suggests, this art is used to alter his surroundings. For example, he can alter the earth to create a stone bridge to span over a river, or turn part of a wall into a door. This art is slow casting however, so it's not ideal for battle. The larger the thing that he is trying to alter the longer it will take for him to alter it. For example... it would only take about 30 seconds to shape a spoon into a knife, but to change a cliff face into a bridge to cross to the other side, may take as long as 4 or 5 minutes. Alteration spells also take more vayu to cast, so altering to much at once can exhaust him. Also, because of the restriction on his vayu he can only reshape things as large as a bus. To reshape something it must be within eyesight and within 100 feet(roughly the length of a professional basketball court).
Conjuration- Yuval's favourite and most powerful art. He can conjure creatures to his side to defend himself or to attack someone else. These creatures are soulbound to him and cannot disobey his orders. They will not take orders from anyone else unless given the order to do so by Yuval himself. His summoned creatures last for a total of five minutes each and he can have 2 active at once. Once the time is up the creatures die, however summoning a new one doesn't take very long. Each creature summoned has half of Yuval's stats. Currently he can only summon creatures that are no larger than a wolf and can only attack physically.
Weaknesses: Blood arts are a source of weakness for nearly everyone (except those with the blood art or with light or holy arts). Since that art is capable of controlling the blood of the user as well as the blood of others, it is easy to kill someone with it. Hence why he is weak to it. Holy and Light arts are the other arts he is weak to. This is because of the shadow art that was cast on him to seal most of his magic away. The shadow art is embedded into the veins that carries his vayu, meaning, if he gets hit with a powerful enough Holy or Light art it may stop the flow of his vayu which can be fatal. Yuval can be blinded by his thirst for knowledge, at times ignoring the danger he might be putting himself into. He is overconfident in his magical capabilities and knowledge, which makes him often underestimate the strength of others. Milk, as he is lactose intolerant.
Items: Staff, Notebook and pen (for writing notes), pauldron, cape, satchel(full of various clothes and other assortments of things)
Likes: Reading, casting magic (especially conjuration arts), experimentation, hot drinks, learning
Dislikes: Showing too much emotion, loud or energetic people, being told he's wrong, being naked, apples
Yuval is lactose intolerant so he doesn’t like to drink milk or eat cheeses.
Reading is one of his favourite hobbies and he can often be found doing just that
He loves spaghetti, the more tomato sauce the better!
The underside of his cape is not a pattern. It’s constantly moving stars and nebula made from infusing his illusion arts into the threads. (the illusion spell on his cape doesn’t vanish when touched because it was cast before he had his powers reduced)
Despite it’s size, his staff is only as heavy as a small bird. (Again he had cast an alteration spell on his staff before his powers were reduced)